﻿using Tools.ScrollBar;
using UnityEngine;

namespace Component.UI.View.PagerView
{
    public class PagerView : FScrollPager
    {
        [SerializeField] UiButton startGame;

        protected override void Start()
        {
            base.Start();
            startGame.OnClickStart = delegate
            {
                GameManager.Instance.StartGame();
            };
        }
    }
}